AI Insights · Timothy · January 2022
Top 5 Paid Games on iOS in Latin America – Q4 2021 Performance
Explore the performance of the top 5 paid iOS games in Latin America during Q4 2021, covering trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 paid iOS games in Latin America showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Minecraft saw consistent weekly revenue, starting at approximately $75.8K and peaking at $107.6K by the end of December. Weekly downloads fluctuated between 3.1K and 3.8K, while active users ranged from 312.8K to 371.9K, maintaining a steady engagement throughout the quarter.
Grand Theft Auto: San Andreas experienced a notable increase in weekly revenue, beginning at $6.4K and reaching up to $15.8K by mid-December. Downloads varied from 549 to 923 per week, and active users steadily rose from 3.9K to 4.7K over the quarter.
Geometry Dash had relatively stable weekly revenue, initially around $2.2K and peaking at $4.8K in the week before Christmas. Weekly downloads were consistent, ranging from 972 to 1.2K, while active users hovered between 18.4K and 20.6K during the quarter.
Pou showed a gradual increase in weekly revenue, starting at $1.6K and reaching $3.6K by the end of December. Downloads ranged from 694 to 1.2K, and active users grew from 104.2K to 143.4K, indicating strong user retention and engagement.
Finally, Terraria exhibited stable performance with weekly revenue ranging from $1.4K to $2.7K. Downloads varied between 158 and 300 per week, while active users remained steady, fluctuating between 1.6K and 1.9K.
For more insights and detailed analytics on app performance, visit Sensor Tower.